Addoners Labs

Build what people
actually use.

Sprint events for shaders, mods, web tools, and infra — scoped to ship, not pitch decks.

Process

Three phases,
one sprint

01

Problem

Pick a user need and scope a deliverable the team can finish in the sprint.

02

Build

Prototype shaders, mods, web tools, or automation during the sprint window.

03

Ship

Demo the result, document the repo, and publish or hand off for production.

Past events

Latest
event

Mar – Apr 2026

Team Addoners Hackathon 2026

Cross-track sprint covering web, Minecraft, and infrastructure work.

WebMinecraftAutomationInfrastructure
Judging

What we
look for

Performance

Runs well on real hardware. Laggy demos score lower.

Structure

Clear modules, readable code, and a repo someone else can pick up.

Deployment

Infra and automation entries should be deployable, not localhost-only.

Documentation

README, build steps, and a changelog for whatever shipped.

Stack
Next.jsFabricCloudflareNode.jsFramer MotionTailwind CSS

Next sprint announcements

Team formation, dates, and judging rules are posted in Discord.